Doink's Clash Calculator

Version 1.7.8 · Throw Integration Hotfix

Cogs

Apply Lure to all Cogs
Amend Lure

Control

Manager Mode

Locked Actions

0 locked

Exclude

0 set

Sound Controls

Gag Tracker

Round setup

Squirt
Zap

Toon Profiles

Ranking Preferences

Customize resource conservation in ordinary battles. Default preserves the calculator's existing ranking exactly.
Drag panel ↕ handles to reorder. Collapse state and order are saved locally.
More filters
Calculation engineTurbo uses the same ordered ordinary search and time budgets while making supported simulations faster. In a wall-clock-limited pass it may evaluate more of that same search space. Verify compares complete requested output and returns Stable on a mismatch.
Skelecog controlsEstimate Skelecog HP or require a call to survive the full uncertainty range.
PreserveAvoid these resources unless no perfect result exists without them.
Input syntax

Bare 1–50 values are Cog levels; bare 51+ values are exact HP. Prefix c to force exact HP at any value: 50 is level 50, 51 is 51 HP, and c10 is 10 HP · dead empty/defeated slot · m selected manager · m605/m-605 manager at 605 HP · md-218 submerged Deep Diver · A Field Specialist · D Operations Analyst · E Executive · W Wet · S Sued/ignored · X Pressure Sue (kill the others, damage this Cog economically; one Cog only) · F Fired/Pink Slip (one Cog only) · L5/PL5 existing Lure · Featherbedder supporting Cogs default to 2 Power Nap turns; use n1/n0 to reduce them (n2 is accepted explicitly) · Rainmaker supporting-Cog properties: +db Damage Boost · +dr Damage Reduction · +a30/+a50 Damage Absorption · +hy Hydrated. Examples: c20L5, c20PL5, c20w, c20s, 520x, 183f, 11ef, 9L5W-55, 19-240.